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A Prayer for Vengeance

Audiobook
1 of 1 copy available
1 of 1 copy available
An orphan out to find the truth within a warped religion turns his poetry into prayer—a prayer that awakens a cursed girl hungry for revenge.
Centuries after a miracle vanquished Tresttato's monsters and turned the soldiers fighting them to stone, Milo lovingly tends to the statues of those who protected the city. Raised with devout templars and scholars, autistic temple ward Milo wants nothing more than to be accepted into their ranks. When his prayers admiring her heroic sacrifice accidentally free Gia from stone, she wakes with a fury to kill the man Milo owes his life to, Primo Sanct Ennio.
Gia claims that the immortal holy leader Milo lives to serve is the same man who betrayed her and transformed her into a statue—and what Milo always believed was a miracle was actually a curse that Gia will stop at nothing to break. Even if she has to kill his followers to do it. Even if she must kill the boy who woke her.
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    • Publisher's Weekly

      July 10, 2023
      Desperate to escape the shadow of her sister Adalena, the ruler of the ancient city of Tresatto, and eager to please temple leader Ennio, 16-year-old Gia helps him overthrow her. Though he promised that Gia would rule by his side, Ennio betrays her by turning her, and all who oppose him, to stone. A thousand years pass before autistic 17-year-old temple warden Milo somehow releases Gia from her rocky prison. Reeling from the knowledge that Ennio has become an immortal ruler, Gia must rely on Milo if she hopes to enact her revenge. But her freedom is temporary—Ennio’s curse is tied to the moon. While she’s human at night, by day she’s trapped in the stone once more, and in a month, she will be imprisoned again forever. Now Gia and Milo must combat an entire city of Ennio’s worshippers to defeat him. As Gia and Milo grow closer romantically, they find their worldviews challenged, especially as Milo realizes his entire sense of purpose has been built on Ennio’s treachery. Schwartz relies on plot conveniences to craft this uneven mythological debut. Still, through a dynamic blend of action and magic, Schwartz conjures an alluring adventure that interrogates belief, faith, and perception. Most characters read as white. Ages 14–up. Agent: Lee O’Brien, Irene Goodman Literary.

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  • English

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